Friday, December 17, 2010

HEY! How ya doin?

I would like to give a big THANK YOU to Gevlon and his Greedy Goblin blog for the mentions, it has helped a lot with getting the word out about us. So if you haven't already go check his blog out!

PuG Inc, i am happy to say, is off to a great start! We have had people joining the last few days and lots of hits on the blog so people are definitely checking us out. If you haven't joined up yet come on by and drop us a line.

Kricknard and I have ran a few instances together in the LFD and let me tell you its so nice to have a fellow guildie with you when your pug'ing! It makes the M&S you encounter way more bearable, I can't wait till we can do full guild runs, it will be amazing!

Hope to see you in game!

Sunday, December 12, 2010

Guild is formed!

We are happy to announce that the guild is up and ready for people! The guild name is PuG Inc. and we are on the Korgath realm Horde side.  Please msg Zintix or Kricknard for an invite! PuG Inc

Saturday, December 11, 2010

REALM SELECTION

We have picked Korgath (US) - Horde! Please come and join us! msg Kricknard or Zintix about joining! 

REALM SELECTION

All we need now is to pick what realm to play on, please post any suggestions of good realms you think would fit for us. Thanks!

Wednesday, December 8, 2010

PUG SQUAD RULES

(NOTE: These rules as well as the idea of the guild is heavily inspired and motivated by Gevlon and his guild the PuG. Check out their adventures here! The PuG info)


Guild and raid chat rules:
  • No kiddie-speak, slang or emotionally loaded synonyms! Use decent English!  I'm not hunting for "then vs than" or "was vs had been". Examples of kiddie-speak (not full list): lol, m8, i, u, r, lawl, g2g, cba, rofl, ppl, peeps, ofc, yeah, yo, moar, pwn...
  • No primitive, abusive language (fukk, #%$#%@$ and such)!
  • Emoticons of any kind are forbidden.
  • No IRL things on gchat: we are from different backgrounds and here for one and only thing: we like to play this game. We may have different purposes, but that does not belong to the guild chat. You may like soccer. Or movies. Or Megan Fox. But others may not and chatting about these are pointless spam to them at best, and alienating, excluding environment at worst. Discuss such things on /casual or /w.
  • No gz! As you progress in the game, you get a few great and lot of stupid achievements. Blizzard decided to inform us from these. It's already annoying that the chat is spammed by [Explore feralas], don't increase the trash by 10 lines of "gratz"!
  • No hi/bye! Everyone can see if you are online or not. No need to spam the chat with 10 lines of hi/bye! Getting a "hi" in whisper means he is happy to see you, while gchat spam is impersonal and just spam. I'd like to emphasize that I won't kick anyone for occasional greetings. Just don't spam!
  • The guild chat is not the trade chat! You can see the profession notes of the people online, approach them in /w or use /trade. Sell your stuff in the AH!
  • We have an official chit-chat channel "/casual" where you can have fun talk. Using it for forming groups, or discussing strategies is forbidden as it would exclude players who don't want chit-chat.
Invitation rules:
  • You must read the rules before invite. The inviters have the right to ask questions like "how do we distribute the loot?" or "is it OK to chat about Megan Fox on guild chat?" to verify if you actually did. We had too many people who said "yeah m8 i red teh ruls XD"
  • Recruitment is permanent for all classes, specs and levels. If you ask "do u need a 5.8K GS rogue", you obviously did not read the rules.
  • No forced specs. If you want to be the 5-th disc priest, you can be. No one can tell you to play something else. The only consequence of choosing "wrong" spec is competition for spots, as obviously a 10 man group can't have 5 disc priests. While this rule made some problems forming raids, it saved lot of people from being a slave. Not raiding because of your own choice is much better than raiding as a slave. I really don't want to be in a raid healed by a holy who wants to be shadow.
  • Alt rule: One char/account. If you changed your mind and want other class, quit with the old one." Explanation. Multiboxing is allowed, since they are different characters, playing at the same time.
  • There are no officers, everyone are equal. There is "inviter" rank for people I trust not to invite morons. They have the same rights as everyone plus can invite. Only I can kick and I do it in prime time so the public eye forms "checks and balances".
  • After one month of inactivity, you will be kicked. However you can ask for an invite again if you come back. Lowbies (below 20 or 60 for DKs) are kicked after two weeks.
  • There is no application process, just whisper any inviter rank person online (anyone online can tell you who). He'll ask some questions to verify that you read the rules and you're in.
Business rules:
  • No communist collective! You are not required to travel to the other end of the world just to craft something to a guildy. You are not required to craft for a guildy free, since leveling your prof had costs and opportunity cost of not having one more gatherer prof. You are not required to pass BoE items to a guildy. You are not required to remove your item from the AH and sell it to a guildy for discount. Your guildy has no monopoly rights on any segment of the AH. You are absolutely not required to boost a guildy. Of course you can still do it. But discuss it in whisper. Asking for any of the above on /gchat is forbidden. If you seek a crafter, or need help to do a quest, offer him fee.
  • Write your profession(s) to your note only if you want others to bother you with crafting requests. Write your gathering profession to your note only if you're offering farming services.
  • No guild bank, use the AH! The gold coming from guild perk cash flow is distributed via guild bank  founded repairs.
Group activity rules:
  • The rules below apply to guild groups (raids, arenas, premades). To be a guild group it has to be formed on the guild chat or by the guild calendar.
  • Guild members are free to join any non-guild group too, but these groups are obviously not protected by the guild rules, so if someone ninja from you, throw racist insults at you or any other way wrongs you, don't come to me. It's your fault that you joined a /trade pug. The guild groups are actually made to provide you a safe environment from M&S, come to these! 
  • One can use the "non-guild group" rule to form raids with voice communication or master looter. Of course these cannot be advertised in guild channels and not protected by the rules.
  • No voice communication in guild groups. Voice communication allows the RL to tell others what to do, spoon-feed them. The result: the boss is dead and the player stays bad. Without voice communication, we wipe, the guy is faced with the fact that he failed and wiped us, he will learn or gets his useless butt removed.
  • No forced attendance. You are online when you want to be online. There cannot be any other consequences for not playing than missing out on the fun of playing and the loot dropped. This rule prevents another form of slave work, where people play only to serve others. Soon they get burned out of course. You are also not required to raid when online. If you don't want to raid, you don't. On the other hand if you sign up on the calendar and you are not there, the RL have every reason to never believe you again. Use "tenative" if unsure.
  • There are raid times every day from 19:00-23:30 server time with two 10 mins breaks around 20:30 and 22:00. A player is expected to leave only at the end or in a break unless he announces on inv he will leave at XX:XX and the leader approves. Of course you can start your raid at 20:30 or 22:00 and the leader can leave in the break too. People who leave in breaks get their share of the gold, people who leave in the mid don't.
  • The raid ID belongs to all participants. You are free to invite other members and pugs in the declared raid times. You are expected to invite those who have the same ID (unless they were removed for sucking last time). However you are not expected to not raid just because X cannot be online and want that boss. One exception: if the raid was started as "hard mode", you can only turn it to normal on Monday and Tuesday unless all saved agree.
  • No dedicated raid leaders! Anyone can announce his raid. Soon the natural leaders emerge. I know I will start a raid, but ready to join the raid of others. You can start anyraid in the raid times from "ICC25 HM going full clear" trough "ICC10 6/12 fast run" down to "Sartharion and Naxx to fresh 80-es" or even "Kara for achievement". Of course if no one comes to your announcement, you shall get the message. Again, it's a PuG-simulation. Anyone can form raids and anyone can join! No one is forced to join any lockout. If a group did 4/12 on Wednesday and want to continue on Thursday, you can still start another 0/12 raid.
  • Loot rule: In top tier raid, it is gold bid with the 1/3 to second bidder, open bidding, 300G minimal bid, 100G increment. 1/3 means if you win an item for 3000G, you pay 1000G to the second highest bidder and 2K for the pot. To lower tier raids the standard Need before greed interface can be used. Pot is distributed at the break or at the raid end. If someone leaves in any break, he must be paid his part. Middle time leavers get nothing.
  • Raid leaders have the right to remove someone from the raid if inactive for 5min+, inactive for short time many times, abysmal DPS, making stupid mistakes again after the first mistake was told them and their questions answered. Also the RL can remove anyone who has no clue about the fight, as you are expected to read up. There is room for error but not for being clueless. Such removed players get no gold from the pot. RL is also authorized to fine 30G/person (300/750G) for the pot from those who do something stupid wiping the raid. As a general rule: slackers pay, those who have problems that cannot be repaired in 10 mins (like messed up spec, no clue about the fight) or reallyundergeared are replaced.
  • Demanding gearscore or achievement is forbidden. Even mentioning gearscore is forbidden. However demanding gems, enchants, at least ilvl 200 blues are allowed (but the RL can be more permissive if he wants).
  • If the raid is in the calendar, then signed up people have priority over unsigned people (of the same role). The raid leader can't skip them. He can reject them by telling he is not satisfied by their performance, but can't ignore them silently.
Finally, the kick rule: Anyone who violates the rules gets warning(s) and if does not fix his error, kicked. In most guilds people get "relaxed" after a time, ignoring the rules and start to behave terribly. Not here! I don't care if you were here with me on the first raid in the snowstorm uphill both ways, if you violate the rules, you'll get kicked.